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Jak by komus ETQW nie dzialal to bez nerwow bo... , XiSiO 30/10/07 21:20
ETQW Patch Today [October 30, 2007, 08:47 am ET] - Viewing Comments
The Enemy Territory: QUAKE Wars Website has word to expect the version 1.2 patch for Splash Damage's teamplay shooter at some point today, which will include some downtime for the master server:

The 1.2 Update is currently undergoing final testing and checks, and we're currently plan to release it later today. In anticipation of the update, the Enemy Territory: QUAKE Wars Master Server will be down for maintenance from 16:45 GMT to 17:45 GMT / 9:45 AM PST to 10:15 AM PST. You will not be able to log into your online account during this time and, once the maintenance has been completed, you will need to have updated your game to version 1.2 before you can play online again.

shit pierwszy raz od 2 tygodni wolny wieczor...

"Przyjaźń - bezcenna za wszytko inne
zapłacisz adeną" (C) XiSiO

  1. z ciekawszych zmian to dodanie VOIP w grze. , XiSiO 30/10/07 21:28
    http://community.enemyterritory.com/...?q=node/188

    BTW Kupil ktos jeszcze gre moze ? bo na razie klan liczy 6 osob.

    "Przyjaźń - bezcenna za wszytko inne
    zapłacisz adeną" (C) XiSiO

    1. wroce do grania jak mi sie w robocie poluzni :) , Grocal 30/10/07 21:44
      ... Strogg Wins!

      Na pewno, na razie, w ogóle...
      Naprawdę, naprzeciwko, stąd...
      Ortografia nie gryzie!

    2. ja mam , Rafael_3D 31/10/07 00:45
      kupilem z miesiac temu i... gra sobie lezy na polce i na hd.
      dlaczego? z
      1)za duzo serwerow :)
      2) pogralem troche w toto na probe z botami i powiem tak: takiej jatki i chaosu to nawet na bf (w ktorego gralem cale 2 godziny)nie widzialem... przyzwyczajony jestem do troche innego grania zespolowego, jakiejs taktyki i odrobiny realizmu chociazby w planowaniu akcji itp. (vide: Operation Flashpoint i ArmA)

      powiedz kiedy gracie i namiary na serwera - z checia pogram.
      czy ten patch 1.2 jest konieczny do grania na Waszym serwie?

      Gdy niesprawiedliwość staje się prawem, bunt jest obowiązkiem.

      1. wiec , XiSiO 31/10/07 19:06
        gramy codzienie, na roznych serwerach zazwyczaj rankingowych, gra z ludzmi na ts jest zupelnie inna boty sa glupie.

        path jest potrzebny dla wszytkich inaczej nie zalogujesz sie do gry.

        daj nicka dodamy ciebie bedziesz widzial nasz klan i gdzie gramy.

        "Przyjaźń - bezcenna za wszytko inne
        zapłacisz adeną" (C) XiSiO

        1. path?! , Grocal 31/10/07 19:51
          patch... łata...

          path, to ścieżka

          Na pewno, na razie, w ogóle...
          Naprawdę, naprzeciwko, stąd...
          Ortografia nie gryzie!

          1. hmmm , XiSiO 1/11/07 08:08
            Podążaj ścieżką mroku, Z stroggiem śpij u boku...

            "Przyjaźń - bezcenna za wszytko inne
            zapłacisz adeną" (C) XiSiO

            1. zboczeniec :) , Grocal 1/11/07 13:12
              :)))))))))))))))))))

              Na pewno, na razie, w ogóle...
              Naprawdę, naprzeciwko, stąd...
              Ortografia nie gryzie!

  2. ok bede monotematyczny post do zamkniecia ;) , XiSiO 30/10/07 21:31
    update juz wyszedl wlasnie

    http://community.enemyterritory.com/...?q=node/193

    "Przyjaźń - bezcenna za wszytko inne
    zapłacisz adeną" (C) XiSiO

  3. path ma 300Mb lepiej sciagnac z windowsa , XiSiO 30/10/07 21:36
    ftp://nl.ftp.i3d.net/...-client-1.0-1.2-update.exe

    The full 1.2 patch of QW.
    Below you can find the changelog:


    --------------------------------------
    III. FEATURES, FIXES & BALANCE CHANGES
    --------------------------------------
    New Features:
    -Added voice over IP (VoIP). A new menu has been added to the settings menu that will allow this to be configured. The PC must have a microphone configured properly via the Windows Control Panel in order for it to work in game.
    -
    1.2 Fixes:

    - Medic revive/health drop XP bonus (20%).
    - Light weapons xp bonus (10%) (reduce the cost for each upgrade by 10%, not increasing the actual xp given).
    - Threaded renderer: can be enabled with r_useThreadedRenderer 2 in the console or command line.
    - Further optimization of pre-generated shadows, across all maps.
    - Alternative mouse input method (enabled by default) using the Raw Input API. Disabled by setting m_rawInput 0.
    - Fixed high DPI mice dropping input in certain situations.
    - Added support for quadraphonic and 7.1 speaker setups.
    - Made vehicle wheels appearing to clip through the ground less common.
    - Fixed Titan engine shutdown sound getting cut off when switching seats.
    - Spectators come to a complete stop instead of infinitely drifting slowly up or down.
    - Vehicle horn sounds don't play when the vehicle is underwater.
    - Fixed respawning player being visible in a standing pose over their corpse briefly when they respawn when unlockFPS is enabled.
    - Sniper rifle & railgun tracers appear no matter how far away you are from the firer.
    - Technician can now switch to other tools while sprinting after changing to his stroyent tool.
    - Fireteams are saved across map transitions.
    - Fade in vehicle panel/fireteam dialogs.
    - Added tool tip explaining the time limit functionality in the play computer shell.
    - Remember the chosen class when the admin forces a player to the other team.
    - Added EMP effect for all deployables/vehicles while they are disabled.
    - Added total XP tool tip for the different proficiency types when mousing over them in the overview tab in the stats.
    - Gray out quick chat item "I'm disguised" when not in disguise.
    - Lighting Pistol: Fixed not overheating at the same rate if tapping the fire key instead of holding it down.
    - Fixed not graying out drop down button in admin menu when "Add bot" is disabled.
    - Hide friend/foe indicators while going through the Slipgate teleporter.
    - Fixed occasionally seeing a spectator's command map icon if there was a radar deployed.
    - Health Packs and Stroyent Cells now have separate uses count on the stats page.
    - Fixed treating mining laser objective as a destroy objective instead of construct objective with regards to stats.
    - Fixed not resetting radial timer on deployable notify icon when the icon is created.
    - Send a tool tip instead of a chat message when a fireteam is disbanded.
    - Fixed players seeing the enter vehicle icon on the MCP when it is deployed at an outpost when another player is occupying the gunner seat.
    - Fixed driver not getting a tool tip when he is kicked for driving in the wrong direction.
    - Grenade Launcher: Always display "Grenade Launcher" obituary even if using bullets.
    - Plasma Launcher: Always display "Plasma Launcher" obituary even if using Lacerator.
    - Fixed when a Strogg player delivers an Energy Cell back to the Strogg ship, the objective icon next to his name in the scoreboard does not disappear until he dies.
    - Fixed not resetting decoy charge bar when switching from driver to another vehicle seat.
    - Notify client when client has been muted/unmuted from text chat or VOIP.
    - Joining a game in progress displays "Warm up(Waiting for more players to ready up)" in the in game scoreboard.
    - If a spectator switches to spectate a player firing a one-shot per charge bar vehicle weapon the charge bar will not update properly.
    - Holding the landmine now hides energy segments.
    - Fixed the charge notify icon disappearing for someone who has planted a charge, that is dead and spectating someone else while the spectatee charge explodes.
    - Fixed charge notify icon not disappearing if you arm a charge you are not the owner of.
    - Added option to save account password.
    - Added a message history to friends/clan chats.
    - Added an option to keep the message friend/clan member window open after sending a message.
    - Added a Favorites source, similar to History.
    - Added Time/Date information to the Replay page.
    - Added Delete button to the Replay page.
    - Added option to disable the Complaint popup after you are team killed.
    - Added built in support for 1280x960 and 1400x1050 video modes.
    - Fixed the server list getting a new list every time Play Online was entered.
    - Fixed the server list getting a new list every time a filter changes.
    - Fixed display of servers with < and > in their names.
    - Changed bot filter to filter out a server only if it's completely full of bots.
    - Changed obituary and chat text to a smaller font size.
    - Changed menu transitions to make it more obvious that there were new choices when entering the options menu.
    - Adjusted energy cell drop-pod rubble in Quarry so players can't clip through it.
    - Added unique hit sound for headshots.
    - Slight increase in damage distance falloff for all Lacerator variants.
    - Reduced damage distance falloff start point to 25% of weapon range for the Sniper Rifle and Railgun.
    - Slight reduction in maximum spread for standing and crouching stances for standard Lacerator and Plasma Launcher variant.
    - Reduced firing rate for Grenade Launcher variant to match the Scoped Assault Rifle.
    - Reduced firing rate for Plasma Launcher variant to match the Accurised Lacerator.
    - Improved initial accuracy for Pistol and Blaster.
    - Slight increase to fire rate for both Shotgun and Nailgun.
    - Anansi and Tormentor take longer to repair.
    - Constructing the mining laser should count as a primary objective for stats purposes now.
    - Outskirts: removed two deploy squares that were directly below Strogg spawns.
    - Slipgate: fixed fogging on decals on the Antarctic-side structures.
    - Valley: raised flight ceiling to allow aircraft to navigate more of the map.
    - Volcano: fixed a number of holes in the terrain and missing faces on geometry.
    - Roughly 1/3 Drop in Light Weapons and Battle Sense requirements for each level unlock from:
    Level 1 10
    Level 2 20
    Level 3 40
    Level 4 80
    To
    Level 1 8
    Level 2 16
    Level 3 32
    Level 4 64
    -Roughly 1/4 drop in all class requirements for unlocks. This means that Soldier, Medic, Engineer, Covert Ops, Field Ops and Strogg equivalents would change from:
    Level 1 15
    Level 2 30
    Level 3 60
    Level 4 120
    To
    Level 1 12
    Level 2 24
    Level 3 48
    Level 4 96


    ----------------
    IV. KNOWN ISSUES
    ----------------
    -The game will not launch if applications such as Bullguard or SteelSecurity are running. Disable or uninstall these applications to allow ET:QW to run properly.

    "Przyjaźń - bezcenna za wszytko inne
    zapłacisz adeną" (C) XiSiO

  4. jak by ktos chcial nasz klan zobaczyc :) , XiSiO 30/10/07 21:44
    http://stats.enemyterritory.com/clan/5259

    "Przyjaźń - bezcenna za wszytko inne
    zapłacisz adeną" (C) XiSiO

    1. hehehe , vaneck 30/10/07 21:51
      mam lepszą celność od robaka :))))

      A little less conversation, a little more action
      please

      1. ale , XiSiO 30/10/07 21:58
        widac kto u nas jest sniper no 1 :)

        http://stats.enemyterritory.com/...?filter=railgun

        "Przyjaźń - bezcenna za wszytko inne
        zapłacisz adeną" (C) XiSiO

        1. LOL , Barts_706 30/10/07 22:26
          XiSiO 721 60% 666 1.39

          666 zabitych, lol, ty szatanie ty...

          (Ale to railgun, nie sniper rifle)

          _______________________________

          http://jawnesny.pl

          1. to to samo , XiSiO 30/10/07 22:32
            w stroggach to sniperka sie tak nazywa mylisz z nailgun moze ?

            "Przyjaźń - bezcenna za wszytko inne
            zapłacisz adeną" (C) XiSiO

      2. ten serwer co dzis gralismy , XiSiO 31/10/07 00:38
        okazal sie no rank bo nie zmienilo mi nic z 666.

        "Przyjaźń - bezcenna za wszytko inne
        zapłacisz adeną" (C) XiSiO

        1. w sumie nieźle , vaneck 31/10/07 05:31
          bo bym sobie zwiększył różnicę zabijania do bycia zabitym :-P Co jest? Ze statsów wynika, że łatwiej mnie trafić niż ominąć. Muszę zmienić taktykę: od dzisiaj chowam się po kątach :)

          A little less conversation, a little more action
          please

        2. dlatego zastanawialem sie po co tam gramy? , Grocal 31/10/07 09:18
          Moze jakiegos wlasnego serwera postawimy? :)

          Na pewno, na razie, w ogóle...
          Naprawdę, naprzeciwko, stąd...
          Ortografia nie gryzie!

          1. ja się tam wtryniłem , vaneck 31/10/07 17:37
            bo nikogo od nas nie było a to był jakiś zaludniony serwer z niskim pingiem. Potem się XiSiO dołączył i poleciało :)

            A little less conversation, a little more action
            please

      3. ale zobacz kto na pierwszym miejscu ;-) , Robak 31/10/07 12:06
        a co do

        1. za szybko enter , Robak 31/10/07 12:09
          Jak się gra najczęściej snajperem to ma się taką celność.

          Kiedy znowu razem gramy bo już z tydzień nie unicestwialiśmy GDF.

          1. dzis ??? , XiSiO 31/10/07 19:08
            ja mam wolne piatek,sobota i niedziela popoludnia wiec nadrobimy :)

            teraz po pathu poprawnie juz zlicza do medali konstrukcje wiec bedzie ok.

            "Przyjaźń - bezcenna za wszytko inne
            zapłacisz adeną" (C) XiSiO

            1. to ja się niedługo wbijam do gry , Robak 31/10/07 19:42
              123

    2. ktos ostatni byc musi :) , Grocal 30/10/07 21:56
      hehehehe

      Na pewno, na razie, w ogóle...
      Naprawdę, naprzeciwko, stąd...
      Ortografia nie gryzie!

  5. no comment... , XiSiO 30/10/07 22:06
    http://img143.imageshack.us/...071030210553dh7.jpg

    "Przyjaźń - bezcenna za wszytko inne
    zapłacisz adeną" (C) XiSiO

    
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